4.1. Set Tool Size
Drag to set the brush size for Sculpting and Mesh tools.
While using sculpting tools the brush size is shown as a dotted ring in the 3D view. The solid inner ring shows the falloff of the current brush - with a small ring showing a spike shaped brush, and a large ring a blunt flat brush.
Shortcut
Hold
Ctrl with a sculpting tool selected and drag to set the tool size.
4.2. Add
Sculpt by adding volume to create bumps.
4.3. Sub
Sculpt by subtracting volume to create dents.
4.4. Inflate
Sculpt by inflating the surface. More rounded effect than 'Add'.
4.5. Deflate
Sculpt by deflating the surface. More rounded effect than 'Sub'.
4.6. Pull Tubes
Drag out worm shaped extrusions from the mesh surface.
4.7. Pinch
Paint to Tighten and Shrink the surface along the stroke.
4.8. Smooth
Paint to smooth the surface. Elastic effect will tend to shrink the surface.
4.9. Polish
Paint to polish the surface. Improve surface curvature with little change to volume.
Polish has a more subtle effect than Smooth, fixing small defects while leaving the overall shape intact.
4.10. Noise
Paint to Roughen up the surface with random displacements.
N.B. For the roughest result you will need to disable the automatic polish that smooths out the other sculpting tools.
Just untick
Polish in the Sculpt Tool Controls.
4.11. Flatten
Paint to flatten the surface.
4.12. Flatten to View
Paint to flatten the surface towards the current viewport.