Ah, Starbug—the plucky little green spaceship from Red Dwarf, forever dodging disaster and proving that size isn’t everything when it comes to intergalactic misadventures. Naturally, I had to sculpt it in Curvy 3D, because what better way to honor sci-fi’s most lovable bug than by bringing it to life in glorious 3D?
Step 1: The Buggy Blueprint
Starbug’s design is delightfully quirky—round, bulbous, and unmistakably insectoid. Using Curvy 3D’s sketch-based modeling, I started with simple spheres, stacking and merging them like a futuristic space caterpillar.
Step 2: Adding the Sci-Fi Charm
- Legs & Landing Gear: Because every bug needs legs, I sculpted the landing struts with soft move tools, ensuring they had that sturdy-yet-wobbly Starbug feel.
- Cockpit Windows: Using voxel merge, I carved out the iconic front windows, making sure they had just the right amount of “we’re-about-to-crash” personality.
- Surface Details: Panels, vents, and tiny mechanical bits were sculpted using adaptive subdivision, keeping the model crisp without overloading it with polygons.
Step 3: Painting the Bug Green
No Starbug is complete without its signature green hull, so I used Curvy’s texture painting tools to get that perfect shade of “slightly battered but still spaceworthy.” A few specular highlights added that well-worn, “we’ve been through some stuff” look.
Step 4: Final Touches & Rendering
Once the sculpt was complete, I posed Starbug in a dramatic space scene, ready to dodge asteroids, flee from GELFs, or just hover awkwardly while Lister complains about dinner.
Conclusion
Curvy 3D made sculpting Starbug a blast—its intuitive tools, sketch-based modeling, and adaptive sculpting turned a handful of spheres into a fully realized sci-fi icon. Now, the real question is: should I sculpt Red Dwarf next, or maybe a holographic Rimmer?
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Sculpting Starbug in Curvy 3D—Because Space Travel Should Look Fun
Re: Starbug 1
Have you tried 3d printing any of the files from Curvy yet?
Just bought a Bambu A1 myself.
Mike
Just bought a Bambu A1 myself.
Mike