Sculpted Prims in Curvy 3D (For Second Life)

Discussion and updates on Curvy 3D Beta development.
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Simon
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Sculpted Prims in Curvy 3D (For Second Life)

Post by Simon »

You can easily make Sculpties in Curvy - in fact Curvy modelling is so similar to Sculptie modelling that you can just draw a line and export the result immediately without having to touch UVs or export settings or plugins!

It is really very simple! Just draw, sculpt and save.

Torley Linden checking out Curvy 3D in Second Life

Video of sculpting for Second Life
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Here are some more examples of Sculpted Prims made in Curvy, with most now selling on xstreetsl

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There is more info on Curvy 3D here
Last edited by Simon on Tue Aug 10, 2010 11:46 pm, edited 8 times in total.
Demona
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Making Sculpites In Curvy 3D for Second Life

Post by Demona »

You can easily make Sculpties in Curvy - in fact Curvy modelling is so similar to Sculptie modelling that you can just draw a line and export the result immediately without having to touch UVs or export settings or plugins!
Hello,

When I try to export the file, the only available options I see are obj. 3DS and DirectX. Of course these don't work in Second Life as a sculpty unless converted to a suitable format. If I don't need a plugin or other settings, what am I missing?

Thanks
sculptor
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Post by sculptor »

the latest beta has sculptie mode under the edit menu
only when this is enabled does the sculptie save format become available
Simon
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Post by Simon »

Welcome to Curvy Demona, I hope you will have lots of fun with the Sculpties - just remember to turn on Sculptie mode in the edit menu of the 2.0 Beta.

I have sent you the Beta - I think my initial Beta invite in response to the Curvy 1.5 sale got lost in gmail somewhere.
Demona
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Post by Demona »

Thanks Simon,

I received the beta version and I have to say I'm very excited about the results sofar!

This seems a lot easier for me than other programs I've used over the last two years.

Here is a snapshot taken from SecondLife of my first object. Just a rough test of course.

Regards,
Demona

Image
jikito
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Post by jikito »

ohh wow! SL users already!

Hi guys Im jikito! er aka Jorie Muircastle in SL...

Pleasure meeting you!
Simon
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Post by Simon »

That is a pretty flower, plenty of detail for a sculptie too - I am happy how fast SL users learn Curvy, I think it uses a similar way of thinking about a sculpt :)
Venkman
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sculpties

Post by Venkman »

I'm excited to find this program and this site. I've been wanting to get into sculpties for awhile now but found other program learning curves daunting.

I'm just now practicing on the demo version. Finding the forum and some folks from Second Life here has given me inspiration.

Thanks :D
Simon
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Post by Simon »

Hi Venkman :) You can see lots more sculpties made with Curvy at the Lost Boys Sculptie shop in Second Life
Artistniko
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Re: Sculpted Prims in Curvy 3D (For Second Life)

Post by Artistniko »

[quote="Simon"]You can easily make Sculpties in Curvy - in fact Curvy modelling is so similar to Sculptie modelling that you can just draw a line and export the result immediately without having to touch UVs or export settings or plugins!

It is really very simple! Just draw, sculpt and save.
----------------

Yes i am agreed with u this is much easy than i tried other programs gave me really hard time to create it.
Im using demo right now to try out before decide to buy it. its much easy and i thought that sl forum might have help about curvy3d for how to do rigged mesh and just need dae file able to upload a model in sl. How will i do it or do it have support for model,rigged,dae?
Simon
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Post by Simon »

Curvy does not support rigged meshes or dae for SL, sorry.
Artistniko
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Post by Artistniko »

Oh...well thank u for let me know. i prefer this as sculpt products bec i love Curvy 3d its much better anyway. =)
Artistniko
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Post by Artistniko »

Simon wrote:Curvy does not support rigged meshes or dae for SL, sorry.
I have idea if u do saved from curvy 3d and open it in other program that have support dae or collada?
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