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Mesh Wrap
Posted: Mon Sep 28, 2020 1:56 pm
by Simon
Re: Mesh Wrap
Posted: Wed Oct 07, 2020 7:26 pm
by weswes
oooh i gotta try that
Re: Mesh Wrap
Posted: Wed Oct 07, 2020 8:19 pm
by Simon
It is really good at multiple object wrapping at once. I've been using it to add Celtic Knot designs to armor. It's helpful to be able to alter the design and the armor shape independantly.
Re: Mesh Wrap
Posted: Sun Oct 11, 2020 6:45 pm
by Simon
Some more examples of Mesh Wrap in action. This time to wrap celtic knots over armour, and scale mail onto a figure. It works much like a texture map, using the objects existing UVs.
All the parts were modelled flat, then wrapped over simple shapes to make each piece of the armour. The knots themselves are imported SVGs from
Knotter
The best bit is you can model with lots of objects and parts at once, and see the result update on the wrapped model as you go. This makes it much easier to tweak and improve your design.
Re: Mesh Wrap
Posted: Wed Oct 14, 2020 6:41 am
by sculptor
i can't seem to get to grips with how to use this feature.
is there a vid , tutorial or guide someone can point me to
cheers
Re: Mesh Wrap
Posted: Wed Oct 14, 2020 9:47 pm
by Simon
https://www.youtube.com/watch?v=14u_CkrXJKE
There is a video for 4.1
That said - after making that model I've added loads of improvements to the mesh wrapping system making it much easier to use, so maybe wait till the next beta and I'll make an updated video of how to use it.
Re: Mesh Wrap
Posted: Thu Oct 22, 2020 11:03 pm
by weswes
it looks so good. i can't wait till the next beta