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Video Examples from Curvy 3D 3.0
Posted: Thu Jul 11, 2013 2:20 pm
by Simon
Posted: Thu Jul 18, 2013 12:28 pm
by Simon
A couple of new videos looking at the Curve and Mesh menus
Curve Editing Demo
Mesh Editing Examples
Thank you!
Posted: Mon Jul 22, 2013 4:55 pm
by drawsattention
Learned quite a bit today! Thanks for the tutorials!

How do you take the mask off?
Posted: Mon Jul 22, 2013 4:58 pm
by drawsattention
I see in the tutorials that you got out of the mask without clicking anything. Is there a shortcut key?
Posted: Tue Jul 23, 2013 7:35 am
by Simon
Pressing SPACE will deselect the current selection - be it a mask, curve, or whole object.
Posted: Wed Jul 24, 2013 8:51 pm
by drawsattention
OK, thanks!
Posted: Mon Jul 29, 2013 11:48 am
by mykyl
Seeing these is making me wish I still had a windows pc Simon. Looks fantastic.
It still surprises me most folks just don't see the power in building up models from little self made primitives like Curvy has.
Mike
Posted: Mon Jul 29, 2013 2:41 pm
by Simon
I hope you get a PC too one day - or get Wine working!
Posted: Mon Jul 29, 2013 5:30 pm
by Simon
Here are some more basemesh sketching examples - this time taken from my sci-fi man model.
Sketching Basemesh Parts - a Curvy 3D 3.0 Workshop
Posted: Mon Jul 29, 2013 5:45 pm
by mykyl
Simon wrote:I hope you get a PC too one day - or get Wine working!
I have tried an app called winonx which is basically wine in a neater package. However the registration box does not show up to enter details. Just see a blank screen. I will continue to try.
In the meantime I am running it fine just now in Bootcamp. Will tell you how I get on later.
Mike
Posted: Mon Jul 29, 2013 8:15 pm
by Simon
That's the first I heard of Boot Camp, it looks promising

Posted: Mon Jul 29, 2013 11:32 pm
by mykyl
Simon wrote:That's the first I heard of Boot Camp, it looks promising

Its a part of OSX that allows you to set up a partition on the mac to run a native copy of windows. The problem is I have to reboot to get to windows so have no access at that point to my other osx based apps.
However for checking out the amazing job you have done so far it is perfectly fine.
Mike
Posted: Tue Jul 30, 2013 11:12 am
by mykyl
Looking forward to testing curvy parts in zbrushes zremesher to retopologise the models.
Mike