- Pad.jpg (58.84 KiB) Viewed 5431 times
The shoulder pad is a Loft object: drawing a straight line, then an upside down U shape to make the Loft.
Then added Thickness in object properties panel.
Next, Pull Brush with a pointed brush shape to pull out spiky shapes.
Duplicate the shape to add another layer to the pad.
Finally add a bumpmap, and choose a metallic material lightmap.