Cartoon Skull Sketch
Posted: Wed Oct 19, 2022 2:39 am
So much fun with this one! Mostly used the Trim feature, some subdivision mesh tricks to hold shapes, a little trickery with voxel merging, simplify feature, and some capping holes whilst mesh selections being turned on. Oh yes, clay tools using the repeat brush stroke and its fade in and out features for the brow and nose. Finally, reverse surface and transparent mesh for the toon shade outline. Love it!