Dark Hero
Posted: Sun Jul 26, 2020 6:17 pm
I wanted to revisit the superhero genre with a modern style costume. I joined the model sections together for posing, before exploding the parts out again for texturing. I made a lot of use of the "View/Panels/Texture Placement" settings.
Rendered in Blender

White in Blender

Sculpted and Textured in Curvy.

Basemesh sketched in Curvy.

For the main suit texture I make a simple model, rendered as a depth map and cropped out a tiling piece.

Rendered in Blender

White in Blender

Sculpted and Textured in Curvy.

Basemesh sketched in Curvy.

For the main suit texture I make a simple model, rendered as a depth map and cropped out a tiling piece.
