Wizard
Posted: Tue Jun 16, 2020 2:05 pm
Wizard sculpted in Curvy 3D, rendered in Blender.

Here is the model in Curvy. You can see I drew in primitives to rough out where the hair would sit.

Detail of the head in Curvy.

Here are the Lathe objects I drew to make the robe and the belt. For the sleeves I turned off "Cap Ends" and turned on "Double Sided".


Here is the model in Curvy. You can see I drew in primitives to rough out where the hair would sit.

Detail of the head in Curvy.

Here are the Lathe objects I drew to make the robe and the belt. For the sleeves I turned off "Cap Ends" and turned on "Double Sided".
