Wizard sculpted in Curvy 3D, rendered in Blender.
Here is the model in Curvy. You can see I drew in primitives to rough out where the hair would sit.
Detail of the head in Curvy.
Here are the Lathe objects I drew to make the robe and the belt. For the sleeves I turned off "Cap Ends" and turned on "Double Sided".
Show us your Curvy art here
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