Dragons - Curvy 3D 4.0
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- C.E.O.
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Dragons - Curvy 3D 4.0
I used 4.0's warp features to fit the scales and pose the dragon. I also added some new tools to help select parts of a large mesh and detach them. This meant I could work with the whole 2 million poly dragon, and then split it up into parts for different materials.
This was quite light on sculpting, I used Curvy's displacement maps to add muscles to the limbs. The head needed a bit of hand-sculpting.
Re: Dragons - Curvy 3D 4.0
I really like that.
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- Curvy3D Professional
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Re: Dragons - Curvy 3D 4.0
Great detail on that model
Dave
Dave
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AORUS B550 Master Motherboard
GeForce RTX™ 2070 GAMING OC 8G
AMD Ryzen 9 5950X 16-Core Processor 3.40 GHz
128 GB DDR4 RAM
3840 x 2160 ,60 Hz