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Posted: Fri Jan 08, 2010 11:08 pm
Another quick lathe merge, with some over-sculpting.
Posted: Sat Jan 09, 2010 11:30 am
I realy like the look of that
Posted: Sun Jan 10, 2010 6:35 pm
Looks good. He looks malnourished. Heh. Aprox how long did it take you to model/sculpt it?
Posted: Sun Jan 10, 2010 8:28 pm
No more than 2 hours (The duration of The League of Extraordinary Gentlemen
as that was on in the background!). A lot of that was messing with post processing in Dogwaffle
The basemesh probably took about 15 min, then the rest on shaping + sculpting, with a good dose of texture map remixing in Dogwaffle again - trying out some colour and effect filters on a simple greyscale texture to add the noise and streaks.
Right near the end I gave the whole body a couple of twists with widget rotate to make it lose that symmetrical look you get from a static mirrored pose.
Posted: Sun Jan 10, 2010 10:47 pm
those horns look dangerous
hope you keep it on a lead