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Traditional sculpture (Cardinal John Henry Newman)
Posted: Wed Jun 03, 2009 2:17 am
by sculptor
playing with curvy beta
I think i need some more practice with highlights and texturing

Posted: Wed Jun 03, 2009 5:07 am
by bigH
good work
Posted: Wed Jun 03, 2009 11:42 am
by Mr.Nemo
Not bad at all. Great rough for and if you bring it into say, ZBrush or Mudbox. If not, still has great potential.
Posted: Mon Jul 27, 2009 12:47 am
by sculptor

direct from beta
starting to improve head textures
but still having problems with lighting
any tips for curvy lighting would be appreciated

Posted: Tue Aug 04, 2009 8:18 pm
by Simon
You can paint your own lighting, just start with a square image 256 or 512 in size and imagine shading a big ball that fills the square up to the edges.
Then right click on one of the Curvy Lights to choose your new image to use as lighting.
This way you can adjust backlighting, highlights, and coloured lighting just by painting a lightmap.
Posted: Wed Aug 05, 2009 2:39 am
by sculptor
Thanks for info Simon.
Not quite sure what you mean by backlighting, could you
expand on that a bit ?

Posted: Wed Aug 05, 2009 4:38 pm
by granada
Just love the sad look in the eyes

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Posted: Wed Aug 05, 2009 8:58 pm
by Simon
For example...
viewtopic.php?t=1805
To get the strong highlight on the top of the picture in this thread, I painted a white arc in the lightmap I used for the highlight like this:

Posted: Thu Aug 06, 2009 8:12 am
by sculptor
Thanks, I starting to get it now

Posted: Thu Aug 06, 2009 9:54 am
by sculptor