Here's yet another image that was started in Curvy 3D, rendered in Carrara and tweaked in Photoshop.
I'm really starting to get a hang of this workflow, which is working very well. This image took about and hour and a half to model and texture in Curvy, then another hour and a half to get it into an environment in Carrara, render and tweak in Photoshop.
The camel was downloaded from the internet and dropped in for scale.