Search found 90 matches
- Mon Nov 02, 2020 10:11 pm
- Forum: Tutorials
- Topic: Quick Tutorial: Joining Curvy Prims in Blender
- Replies: 2
- Views: 10766
Quick Tutorial: Joining Curvy Prims in Blender
Hello, The link below shows a sequential overview on what I am considering and how I approach joining curvy primitives in Blender. When building larger meshes from many primitives a major problem that needs to be overcome is what primitives are joined first for the best workflow and why? Well topolo...
- Sun Nov 01, 2020 3:51 pm
- Forum: Tutorials
- Topic: Quick Tips: My Curvy3D and Blender Workflow
- Replies: 5
- Views: 13447
Re: Quick Tips: My Curvy3D and Blender Workflow
UPDATE:
I've been Returning, Quad-Meshes from Blender to Curvy, and I find that masking selections of my mesh, turning off polish and subdivide, and using smooth, soft move, pinch and groove work very nicely. Ill put a picture up in the original link.
This is powerful.
I've been Returning, Quad-Meshes from Blender to Curvy, and I find that masking selections of my mesh, turning off polish and subdivide, and using smooth, soft move, pinch and groove work very nicely. Ill put a picture up in the original link.
This is powerful.
- Sun Nov 01, 2020 3:49 pm
- Forum: Tutorials
- Topic: Quick Tips: My Curvy3D and Blender Workflow
- Replies: 5
- Views: 13447
Re: Quick Tips: My Curvy3D and Blender Workflow
I think you must have a better method than me! I often have 30+ models and I have to clear the material out of each before adding a new material. I know I can copy a material to all of the objects at once somehow, but I often don't want to totally lose my colours and textures from Curvy. I never tr...
- Sat Oct 31, 2020 3:56 pm
- Forum: Tutorials
- Topic: Quick Tips: My Curvy3D and Blender Workflow
- Replies: 5
- Views: 13447
Re: Quick Tips: My Curvy3D and Blender Workflow
Thanks for the workflow :) I'll get you liking Slabs - much better control of vertex spacing round a slab in 5 to avoid verts too close together. Also you can make a totally flat (1 triangle thick) slab, increase the resolution + relax to make an even mesh, then thicken or extrude. Sorting out expo...
- Fri Oct 30, 2020 11:48 pm
- Forum: Tutorials
- Topic: Quick Tips: My Curvy3D and Blender Workflow
- Replies: 5
- Views: 13447
Quick Tips: My Curvy3D and Blender Workflow
sry delete thread pls really not relevant anymore since i'm using remesher lol
Re: Visitor.
i love this
- Fri Oct 30, 2020 6:41 pm
- Forum: Gallery
- Topic: Lead Kindly Light
- Replies: 1
- Views: 5145
Re: Lead Kindly Light
very cool Sculptor.
- Fri Oct 30, 2020 6:14 pm
- Forum: Tutorials
- Topic: Quick Tutorial: The N-Line Lathe!
- Replies: 1
- Views: 9661
Quick Tutorial: The N-Line Lathe!
Hello Friends, I want to show you a cool feature that is very easy to use since Curvy 3D 4.0 and the introduction of new curve tools. The many lined, or "N-Line Lathe" (no we aren't talking about rollerblading). The benefits of using this technique are clean edge lines, more control over shapes so y...
- Wed Oct 28, 2020 7:58 pm
- Forum: Gallery
- Topic: Robot Concept WIP - ME
- Replies: 8
- Views: 9661
- Wed Oct 28, 2020 3:34 am
- Forum: Gallery
- Topic: Robot Concept WIP - ME
- Replies: 8
- Views: 9661
Re: Robot Concept WIP - ME
Sculptor,
For sure I will make a quick tutorial. I did a new mech head which is in the link above. I think I will go through that. It is mostly a series of lathes, lofts, and gradient masks that are transformed. its crazy easy.
For sure I will make a quick tutorial. I did a new mech head which is in the link above. I think I will go through that. It is mostly a series of lathes, lofts, and gradient masks that are transformed. its crazy easy.
Re: Cowboy
this is really amazing
- Mon Oct 26, 2020 4:32 pm
- Forum: Gallery
- Topic: Robot Concept WIP - ME
- Replies: 8
- Views: 9661
Re: Robot Concept WIP - ME
This is still pretty early on in the modeling stage but I'm excited for the outcome because of how Easy it was to do so far. Curvy seems to me ideal to do anime style mechs. Every line in the picture below is slightly curved because It is hand drawn. There are virtually no cuts in the Gundam, just s...
- Sat Oct 24, 2020 2:41 am
- Forum: Gallery
- Topic: Robot Concept WIP - ME
- Replies: 8
- Views: 9661
Robot Concept WIP - ME
Hey Friends this is a WIP Model for an indie game I am making. Curvy for sculpting and Howler for Post. Curvy makes this so much fun.
** the attachment was too large to add as a file. Below is a public google photo link!
https://photos.app.goo.gl/rC5gCtTCDePis6TD9
** the attachment was too large to add as a file. Below is a public google photo link!
https://photos.app.goo.gl/rC5gCtTCDePis6TD9
- Fri Oct 23, 2020 6:20 pm
- Forum: Curvy 3D New Features
- Topic: Misc
- Replies: 3
- Views: 11844
Re: Misc
^^ i can't seem to visualize this right now but i belieb
- Fri Oct 23, 2020 6:14 pm
- Forum: Curvy 3D New Features
- Topic: Return of Bones
- Replies: 14
- Views: 34627
Re: Return of Bones
OH GOOODY !!!! THANK YOU