Search found 499 matches

by sculptor
Thu Jul 23, 2009 8:12 pm
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

lazer

Image
by sculptor
Thu Jul 23, 2009 8:11 pm
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

sail on

Image
a little exercise in simple modeling of a yacht
using the boat hull script
by sculptor
Thu Jul 23, 2009 8:09 pm
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

hair

by sculptor
Thu Jul 23, 2009 1:05 am
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

if you have read this far
you may be interested in this post :?:

viewtopic.php?t=1987
by sculptor
Mon Jul 20, 2009 3:19 pm
Forum: Curvy 3D New Features
Topic: Points and line tools in next version?
Replies: 7
Views: 24098

Hi Jason a really big welcome to curvy. I am a new user too (about 5 months I think). I went through a bit of confusion at first because the curvy site needs some updating. There appear to have been a lot of beta type projects that have not turned into a release version. At first I thought I might h...
by sculptor
Mon Jul 20, 2009 2:09 am
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

A little summing up

Curvy is full of surprises , there always seems a way to get something done even if it may take time to find out how. But when you do find a way, it is usually quick and creative.
It is very similar to something like a paint brush. There are many ways to discover of using it.
by sculptor
Mon Jul 20, 2009 1:08 am
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

hull shape (curvy 1.5)

SAVE WORK before using scripts Here is another neat trick to force curvy to obedience http://www.banjosculptor.info/boat.txt http://www.banjosculptor.info/boat.jpg Curvy is always trying to loop the loop (naturally because it is lathing) In this one we line up three semi circles in front view. Then ...
by sculptor
Mon Jul 20, 2009 12:09 am
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

fairing type objects (curvy 1.5)

SAVE WORK before using scripts I thought I would post this script as it shows one way of "fooling curvy" into giving you what you want. http://www.banjosculptor.info/fairing.txt http://www.banjosculptor.info/fairing.jpg Tips :- simply rough out some near circles convert them to circle-arcs rotate an...
by sculptor
Sun Jul 19, 2009 4:07 pm
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

Human face forming

http://www.banjosculptor.info/startf.jpg Now a bit more advanced working (still using curvy 1.5) (these are just the first few lines (about 2 minutes work)) A few tips either rotate a few segments closer together or make a few new ones so that lines are closer together around nose and mouth. Make t...
by sculptor
Sun Jul 19, 2009 1:06 pm
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

SAVE WORK before using scripts Here is a wheel script http://www.banjosculptor.info/wheel.txt (a simple grid has then been used as a curvy map.) Of course wheels can become space stations etc http://www.banjosculptor.info/wheel.jpg Tip :- some idea of what is going on in the scripts can be seen by w...
by sculptor
Sun Jul 19, 2009 1:52 am
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

SAVE WORK before using scripts lets make a flower using our object created with the wkg12tri.txt script. (curvy 1.5) pull out alternating curves to form petals. flatten the flower with the flatten tool make a copy and scale it use widgit move tool to bend petals as required. here is a script showing...
by sculptor
Fri Jul 17, 2009 11:15 pm
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

SAVE WORK before using I'll start posting a few complete scripts to demonstrate. here is a curvy 1.5 script For this one we just pull out two opposite edges to different lengths and copy the object. http://www.banjosculptor.info/leaf15.txt (right click and save as) http://www.banjosculptor.info/leaf...
by sculptor
Fri Jul 17, 2009 3:40 pm
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

A version of script for curvy beta

Here is a version of the script modified for the curvy beta.
(It took me sometime to work out the difference :lol: )

http://www.banjosculptor.info/betatri.txt


same warnings apply
SAVE WORK before using
by sculptor
Fri Jul 17, 2009 5:26 am
Forum: Tutorials
Topic: using scripts to extend curvy
Replies: 0
Views: 8686

using scripts to extend curvy

viewtopic.php?t=1979

script and a few tips attached


Edit :- added a version of script for curvy beta
by sculptor
Fri Jul 17, 2009 4:51 am
Forum: Gallery
Topic: The Cat (using a script extension with curvy 1.5)
Replies: 18
Views: 76752

The Cat (using a script extension with curvy 1.5)

Edit :- general tidy up of post to reflect its intent of sharing information http://www.banjosculptor.info/srend.jpg The sort of thing I'm now getting out of using the script extension WARNING :- remember scripts overwrite your work in curvy. So only use this script as your first object or make sure...