Search found 499 matches
- Thu Jul 23, 2009 8:12 pm
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
- Thu Jul 23, 2009 8:11 pm
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
sail on
a little exercise in simple modeling of a yacht
using the boat hull script
- Thu Jul 23, 2009 8:09 pm
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
hair
good hair texture tutorial at
http://talismandesigns.blogspot.com/200 ... es-in.html
this particular texture at
http://www.filterforge.com/filters/980.html
- Thu Jul 23, 2009 1:05 am
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
- Mon Jul 20, 2009 3:19 pm
- Forum: Curvy 3D New Features
- Topic: Points and line tools in next version?
- Replies: 7
- Views: 24098
Hi Jason a really big welcome to curvy. I am a new user too (about 5 months I think). I went through a bit of confusion at first because the curvy site needs some updating. There appear to have been a lot of beta type projects that have not turned into a release version. At first I thought I might h...
- Mon Jul 20, 2009 2:09 am
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
A little summing up
Curvy is full of surprises , there always seems a way to get something done even if it may take time to find out how. But when you do find a way, it is usually quick and creative.
It is very similar to something like a paint brush. There are many ways to discover of using it.
It is very similar to something like a paint brush. There are many ways to discover of using it.
- Mon Jul 20, 2009 1:08 am
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
hull shape (curvy 1.5)
SAVE WORK before using scripts Here is another neat trick to force curvy to obedience http://www.banjosculptor.info/boat.txt http://www.banjosculptor.info/boat.jpg Curvy is always trying to loop the loop (naturally because it is lathing) In this one we line up three semi circles in front view. Then ...
- Mon Jul 20, 2009 12:09 am
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
fairing type objects (curvy 1.5)
SAVE WORK before using scripts I thought I would post this script as it shows one way of "fooling curvy" into giving you what you want. http://www.banjosculptor.info/fairing.txt http://www.banjosculptor.info/fairing.jpg Tips :- simply rough out some near circles convert them to circle-arcs rotate an...
- Sun Jul 19, 2009 4:07 pm
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
Human face forming
http://www.banjosculptor.info/startf.jpg Now a bit more advanced working (still using curvy 1.5) (these are just the first few lines (about 2 minutes work)) A few tips either rotate a few segments closer together or make a few new ones so that lines are closer together around nose and mouth. Make t...
- Sun Jul 19, 2009 1:06 pm
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
SAVE WORK before using scripts Here is a wheel script http://www.banjosculptor.info/wheel.txt (a simple grid has then been used as a curvy map.) Of course wheels can become space stations etc http://www.banjosculptor.info/wheel.jpg Tip :- some idea of what is going on in the scripts can be seen by w...
- Sun Jul 19, 2009 1:52 am
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
SAVE WORK before using scripts lets make a flower using our object created with the wkg12tri.txt script. (curvy 1.5) pull out alternating curves to form petals. flatten the flower with the flatten tool make a copy and scale it use widgit move tool to bend petals as required. here is a script showing...
- Fri Jul 17, 2009 11:15 pm
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
SAVE WORK before using I'll start posting a few complete scripts to demonstrate. here is a curvy 1.5 script For this one we just pull out two opposite edges to different lengths and copy the object. http://www.banjosculptor.info/leaf15.txt (right click and save as) http://www.banjosculptor.info/leaf...
- Fri Jul 17, 2009 3:40 pm
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
A version of script for curvy beta
Here is a version of the script modified for the curvy beta.
(It took me sometime to work out the difference )
http://www.banjosculptor.info/betatri.txt
same warnings apply
SAVE WORK before using
(It took me sometime to work out the difference )
http://www.banjosculptor.info/betatri.txt
same warnings apply
SAVE WORK before using
- Fri Jul 17, 2009 5:26 am
- Forum: Tutorials
- Topic: using scripts to extend curvy
- Replies: 0
- Views: 8686
using scripts to extend curvy
viewtopic.php?t=1979
script and a few tips attached
Edit :- added a version of script for curvy beta
script and a few tips attached
Edit :- added a version of script for curvy beta
- Fri Jul 17, 2009 4:51 am
- Forum: Gallery
- Topic: The Cat (using a script extension with curvy 1.5)
- Replies: 18
- Views: 76752
The Cat (using a script extension with curvy 1.5)
Edit :- general tidy up of post to reflect its intent of sharing information http://www.banjosculptor.info/srend.jpg The sort of thing I'm now getting out of using the script extension WARNING :- remember scripts overwrite your work in curvy. So only use this script as your first object or make sure...