Search found 1638 matches
- Wed Mar 03, 2010 11:44 am
- Forum: Gallery
- Topic: Meet the...
- Replies: 3
- Views: 15706
- Sun Feb 28, 2010 12:00 am
- Forum: Gallery
- Topic: Snake Demon
- Replies: 4
- Views: 17370
Snake Demon
This is a 2 hour sculpt from scratch in Curvy 2.0 http://www.curvy3d.com/images/Ifrit.JPG The basic shapes were several sketched Lathes, then I merged them and used a flat shaped warp brush with low opacity to block out the muscles, then the new Warp+Pinch feature to add the creases. I sculpted the ...
- Wed Feb 17, 2010 11:28 pm
- Forum: Gallery
- Topic: Fantasy Game Map
- Replies: 1
- Views: 11397
Fantasy Game Map
I wanted to explore how much variety I could get out of a tiny game world, so this map has all kinds of terrain. It is part of a "60 second RPG" project I am working on (you meet Curvy 3D Characters at each location on the map). The model is a Lathe + Curvy Map, with several Curvy objects on top for...
- Sat Feb 13, 2010 5:44 pm
- Forum: News
- Topic: Curvy 3D 2.0 - 16 Bit Compatible
- Replies: 0
- Views: 18083
Curvy 3D 2.0 - 16 Bit Compatible
Curvy 3D 2.0 will be compatible with integrated graphics and 16 bit graphics cards (found on many laptops). This is great news for everyone who enjoys Curvy on their Desktop who would like to use it on the move too ( like me ;) ) Tech Spec: Curvy will run at its best with 32bit Indices and a Pixel S...
- Fri Feb 12, 2010 11:51 pm
- Forum: Gallery
- Topic: Speed Sculpt Monster + Basemesh
- Replies: 1
- Views: 9938
Speed Sculpt Monster + Basemesh
Another 20 minute sculpt to explore Curvy's basemesh and warp brushes.
I got some ideas from this tutorial. The ZBrush techniques transfer to Curvy well - in particular building up bulky masses by scribbling with a rough thick brush at low opacity.
I got some ideas from this tutorial. The ZBrush techniques transfer to Curvy well - in particular building up bulky masses by scribbling with a rough thick brush at low opacity.
- Fri Feb 12, 2010 8:55 pm
- Forum: Gallery
- Topic: Speed Sculpt Head
- Replies: 1
- Views: 9709
Speed Sculpt Head
Trying the speed sculpt thing in Curvy. I didn't have a plan for this one - just a random head. 20 mins, including sculpting the basemesh in Curvy Lathes.
- Sun Feb 07, 2010 11:14 pm
- Forum: Gallery
- Topic: Little Monsters
- Replies: 2
- Views: 12182
- Sat Feb 06, 2010 9:08 am
- Forum: Gallery
- Topic: Procession
- Replies: 2
- Views: 11430
I like the more close-up and bold contrast in top-right. Also in that image it looks like little shell creatures climbing a vine rather then revealing the whole shape of the separated model. Bot-Left is a good image as a whole too, more ceremonial. The natural textures and muted tones make this look...
- Fri Feb 05, 2010 12:08 am
- Forum: Gallery
- Topic: Little Monsters
- Replies: 2
- Views: 12182
Little Monsters
This is a big view of some little sprites again: in-game they are only 60-90px tall.
- Tue Feb 02, 2010 11:27 pm
- Forum: Gallery
- Topic: The Gallery
- Replies: 4
- Views: 16204