Again, using meshes to create textures, to apply back as a Volume Texture:
Search found 1637 matches
- Thu Nov 09, 2023 9:39 am
- Forum: Curvy 3D New Features
- Topic: Volume Textures
- Replies: 1
- Views: 7721
- Mon Nov 06, 2023 1:09 pm
- Forum: Curvy 3D New Features
- Topic: Volume Textures
- Replies: 1
- Views: 7721
Volume Textures
An alternative to Displacement Maps, that require high-poly meshes, is Volume Textures. They look similar but can work even on low res meshes.
- Thu Nov 02, 2023 4:00 pm
- Forum: Curvy 3D New Features
- Topic: Fur Material
- Replies: 0
- Views: 11278
Fur Material
Added a furry material that gives objects a fuzzy look:
- Tue Oct 17, 2023 2:54 pm
- Forum: Gallery
- Topic: Ornate Armor
- Replies: 0
- Views: 11878
Ornate Armor
Using brush strokes and draw on frozen to create an ornate armor design:
- Mon Oct 09, 2023 3:54 pm
- Forum: Curvy 3D New Features
- Topic: Animation
- Replies: 6
- Views: 17012
Re: Animation
You can turn on Z-Depth rendering on the Camera Panel, and the option "Show Depth". Then when you save the animation it will output depth as greyscale.
- Wed Oct 04, 2023 2:39 pm
- Forum: Tutorials
- Topic: Animation: Inverse kinematics
- Replies: 0
- Views: 15826
Animation: Inverse kinematics
Quick tutorial showing how to setup Inverse Kinematics in Curvy 3D 5.1
https://www.youtube.com/watch?v=_CC5D--qTTI
https://www.youtube.com/watch?v=_CC5D--qTTI
Re: Goblins
Animated goblin with new Curvy 3D 5.1 animation tools
- Wed Oct 04, 2023 2:37 pm
- Forum: Gallery
- Topic: Futuristic Rally Car
- Replies: 2
- Views: 16417
Re: Pikachu
With new Curvy 3D 5.1 Cell Shader
- Fri Sep 29, 2023 5:09 pm
- Forum: General Discussion
- Topic: Extrude
- Replies: 4
- Views: 4399
Re: Extrude
No. But the closest thing you can do is a "Create Sketch" primitive and import svg into that. It won't make any meshes, but the curves will be available to copy and use in other objects.
- Fri Sep 29, 2023 8:11 am
- Forum: General Discussion
- Topic: Extrude
- Replies: 4
- Views: 4399
Re: Extrude
Drawing a Slab, and converting to a Enxtrude along Path (Mesh/Brush Stroke)
- Thu Sep 28, 2023 8:01 pm
- Forum: General Discussion
- Topic: Extrude
- Replies: 4
- Views: 4399
Re: Extrude
You can make a simple extruded shape with the Slab primitive. Just draw an outline and set the extrusion depth in the object properties panel. You can also extrude along a path by selecting a slab and then choosing the Menu: Mesh/Brush Strokes and then drawing an extrusion curve - and ticking "Stret...
- Thu Sep 28, 2023 2:06 pm
- Forum: Curvy 3D New Features
- Topic: Animation
- Replies: 6
- Views: 17012
- Wed Sep 27, 2023 11:56 am
- Forum: Curvy 3D New Features
- Topic: Cell Shader
- Replies: 0
- Views: 8993
Cell Shader
Added a Cell Shaded renderer for a cartoon style: (Model by IZNT)
- Sun Sep 24, 2023 11:34 am
- Forum: Gallery
- Topic: Japanese idol singer Reina Tanaka
- Replies: 1
- Views: 4751
Re: Japanese idol singer Reina Tanaka
IZNT posted some cool hair models on Discord.
Each strand of hair is it's own model. You can use spheres, lines and lathes to model thick strands of hair that will end up with a clean looking result.
Each strand of hair is it's own model. You can use spheres, lines and lathes to model thick strands of hair that will end up with a clean looking result.