Search found 37 matches
- Sun Jul 11, 2010 8:46 am
- Forum: General Discussion
- Topic: A PD Artist plus Curvy 2.0 Question
- Replies: 16
- Views: 51799
- Sun Jul 11, 2010 8:41 am
- Forum: Gallery
- Topic: Here's a couple done over the past 24 hours with 2.0
- Replies: 6
- Views: 24295
- Sun Jul 11, 2010 12:08 am
- Forum: General Discussion
- Topic: A PD Artist plus Curvy 2.0 Question
- Replies: 16
- Views: 51799
- Sun Jul 11, 2010 12:04 am
- Forum: General Discussion
- Topic: Curvy 2.0 makes much more sense
- Replies: 4
- Views: 14687
- Sun Jul 11, 2010 12:01 am
- Forum: Gallery
- Topic: Here's a couple done over the past 24 hours with 2.0
- Replies: 6
- Views: 24295
- Sat Jul 10, 2010 9:23 pm
- Forum: General Discussion
- Topic: A PD Artist plus Curvy 2.0 Question
- Replies: 16
- Views: 51799
Ah, I see. So if I have a creature and want it's eyes a different bump from the rest of it, I can paint the eyes yellow, with bump selected, to define them on the bump (without affecting bump) so that I can work around them in waffle. Also, if I understand what you're saying 'Base' can be chosen as ...
- Sat Jul 10, 2010 10:40 am
- Forum: General Discussion
- Topic: Curvy 1.6 + Dogwaffle 1.2 an awesome combo!
- Replies: 8
- Views: 26477
Yes, exactly. You can use it as a template for putting together more complex effects. I often scribble a texture design in 3D, then take it into a 2D program and redraw with bezier shapes, gradients and more textured brushes. My current thing is the bump and figuring out which part of the bump is a...
- Sat Jul 10, 2010 10:36 am
- Forum: General Discussion
- Topic: Curvy 2.0 makes much more sense
- Replies: 4
- Views: 14687
Curvy 2.0 makes much more sense
1.6 made sense but now, having 2.0, I can say that Curvy is a million times more useful with some major and much needed features added.
Especially the quick merge. Now it's like having a Sculptris that has more options and features.
Especially the quick merge. Now it's like having a Sculptris that has more options and features.
- Sat Jul 10, 2010 10:33 am
- Forum: General Discussion
- Topic: A PD Artist plus Curvy 2.0 Question
- Replies: 16
- Views: 51799
A PD Artist plus Curvy 2.0 Question
A couple actually One, sending bump to PD. If I only want a certain part of the model to be bumped with a texture from PD, how do I define that on the bump before sending it waffle without making a bump edit to the model? I was hoping to color in the specific area in base color and then mixing base ...
- Sat Jul 10, 2010 2:04 am
- Forum: General Discussion
- Topic: Curvy 1.6 + Dogwaffle 1.2 an awesome combo!
- Replies: 8
- Views: 26477
- Tue Jul 06, 2010 6:20 am
- Forum: General Discussion
- Topic: Curvy 1.6 + Dogwaffle 1.2 an awesome combo!
- Replies: 8
- Views: 26477
- Tue Jul 06, 2010 6:16 am
- Forum: General Discussion
- Topic: Curvy 1.6 + Dogwaffle 1.2 an awesome combo!
- Replies: 8
- Views: 26477
Curvy 1.6 + Dogwaffle 1.2 an awesome combo!
And I'm looking to upgrade both very soon. I'm just pointing this out for those not familiar with the interaction between the two programs, the exchange between both proggies is easier than it looks. The following is pumpkin done within ten minutes but pay close attention to the indentures around th...
- Tue Jul 06, 2010 5:59 am
- Forum: General Discussion
- Topic: Can you not do boolean operations or paste pieces together?
- Replies: 6
- Views: 19243
- Mon Jul 05, 2010 4:36 pm
- Forum: General Discussion
- Topic: At first I thought my video card was incompatible...
- Replies: 2
- Views: 9947
With some simple and in-depth explanations this could go over extremely well for 2d savvy artists intimidated by poly modeling and young people whom can't quite grasp poly modeling yet. As for attaching with these types of programs I was playing around with prototypes presented by the Teddy Smooth s...