Search found 37 matches

by Midnight Carnival
Sun Jul 11, 2010 8:49 am
Forum: Gallery
Topic: Sea King
Replies: 16
Views: 58273

That's really cool and awesome to see that Curvy ports well into Bryce. =D
by Midnight Carnival
Sun Jul 11, 2010 8:46 am
Forum: General Discussion
Topic: A PD Artist plus Curvy 2.0 Question
Replies: 16
Views: 51799

Thanks, man. Forgot about res and smooth when I did it. Is there way to sort of 'texture bake' using the res and curvy map sliders?

For instance crank up the res, draw, overcompensate by extruding far out with curvy sliders and while lowering the res back down again?
by Midnight Carnival
Sun Jul 11, 2010 8:41 am
Forum: Gallery
Topic: Here's a couple done over the past 24 hours with 2.0
Replies: 6
Views: 24295

Thanks, man!

Yeah, not too good with the warp tools yet or else the monkey's feet would've been a bit more refined. =D
by Midnight Carnival
Sun Jul 11, 2010 12:08 am
Forum: General Discussion
Topic: A PD Artist plus Curvy 2.0 Question
Replies: 16
Views: 51799

That's cool. For simple stuff as per suggestion by Phil, I'm leaving separate objects as Children and unmerged as in this picture.

Image
by Midnight Carnival
Sun Jul 11, 2010 12:04 am
Forum: General Discussion
Topic: Curvy 2.0 makes much more sense
Replies: 4
Views: 14687

I want that I-Phone game creation studio that's available for Mac. That looks awesome!
by Midnight Carnival
Sat Jul 10, 2010 9:23 pm
Forum: General Discussion
Topic: A PD Artist plus Curvy 2.0 Question
Replies: 16
Views: 51799

Ah, I see. So if I have a creature and want it's eyes a different bump from the rest of it, I can paint the eyes yellow, with bump selected, to define them on the bump (without affecting bump) so that I can work around them in waffle. Also, if I understand what you're saying 'Base' can be chosen as ...
by Midnight Carnival
Sat Jul 10, 2010 10:40 am
Forum: General Discussion
Topic: Curvy 1.6 + Dogwaffle 1.2 an awesome combo!
Replies: 8
Views: 26477

Yes, exactly. You can use it as a template for putting together more complex effects. I often scribble a texture design in 3D, then take it into a 2D program and redraw with bezier shapes, gradients and more textured brushes. My current thing is the bump and figuring out which part of the bump is a...
by Midnight Carnival
Sat Jul 10, 2010 10:36 am
Forum: General Discussion
Topic: Curvy 2.0 makes much more sense
Replies: 4
Views: 14687

Curvy 2.0 makes much more sense

1.6 made sense but now, having 2.0, I can say that Curvy is a million times more useful with some major and much needed features added.

Especially the quick merge. Now it's like having a Sculptris that has more options and features.
by Midnight Carnival
Sat Jul 10, 2010 10:33 am
Forum: General Discussion
Topic: A PD Artist plus Curvy 2.0 Question
Replies: 16
Views: 51799

A PD Artist plus Curvy 2.0 Question

A couple actually One, sending bump to PD. If I only want a certain part of the model to be bumped with a texture from PD, how do I define that on the bump before sending it waffle without making a bump edit to the model? I was hoping to color in the specific area in base color and then mixing base ...
by Midnight Carnival
Sat Jul 10, 2010 2:04 am
Forum: General Discussion
Topic: Curvy 1.6 + Dogwaffle 1.2 an awesome combo!
Replies: 8
Views: 26477

I imagine painting first in Curvy sort of defines what areas are what when you send the map over to waffle so you know where to add the effect if you just want to add it to one area.
by Midnight Carnival
Tue Jul 06, 2010 6:20 am
Forum: General Discussion
Topic: Curvy 1.6 + Dogwaffle 1.2 an awesome combo!
Replies: 8
Views: 26477

Oh, btw I could've done this right there in Curvy but just demonstrating how more complex textures from a more complex 2D art program like Waffle can be sent back and forth with ease. =D
by Midnight Carnival
Tue Jul 06, 2010 6:16 am
Forum: General Discussion
Topic: Curvy 1.6 + Dogwaffle 1.2 an awesome combo!
Replies: 8
Views: 26477

Curvy 1.6 + Dogwaffle 1.2 an awesome combo!

And I'm looking to upgrade both very soon. I'm just pointing this out for those not familiar with the interaction between the two programs, the exchange between both proggies is easier than it looks. The following is pumpkin done within ten minutes but pay close attention to the indentures around th...
by Midnight Carnival
Tue Jul 06, 2010 5:59 am
Forum: General Discussion
Topic: Can you not do boolean operations or paste pieces together?
Replies: 6
Views: 19243

The creature is the cover mascot to Douglas Adam's Hitchhiker's Guide to the Galaxy books. =D
by Midnight Carnival
Mon Jul 05, 2010 4:36 pm
Forum: General Discussion
Topic: At first I thought my video card was incompatible...
Replies: 2
Views: 9947

With some simple and in-depth explanations this could go over extremely well for 2d savvy artists intimidated by poly modeling and young people whom can't quite grasp poly modeling yet. As for attaching with these types of programs I was playing around with prototypes presented by the Teddy Smooth s...