-----Sphere-Primitive


Overview

This is a wonderfully versatile primitive.
It is used in conjunction with scaling, basic-distort-tool, edit-points and advanced-distort-tool to make good models quickly.

Technique Instructions

A quick sphere for editing:

Object/New/Primitive/Sphere
OK
Note: the sphere at Object/New/Sphere is not editable.

A quick sphere for symmetrical editing:

Object/New/Primitive/Sphere
Turn off 'Stagger Points'
This will produce a sphere with all the center points lined up which is useful if you are going to make a complicated 'half' and copy and mirror it before merging the halves together.

Example

No time to elaborate much, the usages of spheres are consigned to...
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2)Turning a Sphere into a head

a)Sphere.
b)Edited points.
c)Fracture and Smooth.
d)Added hideous texture map.

Templar ConstructionTechnique Reference
Main Pagesketch tutorial