-----Basic Lighting
Overview
This describes one easy way to make dramatic lighting.
Technique Instructions
Very simple, first here is the standard ligting.
Set the quickrender light
Horizontal Lighting Angle: -49 degrees
Vertical Lighting Angle: 49 degrees
Add a coloured light
Object/New/Axis
Functions/Attributes
LIGHT
set 'Object is Light Source'
set 'Color' to intense red
OK
m
[move the axis level with and behind to one side of your object]
SPACE
Depending on the particular scene use different coloured lights. Look at the Bronze Galleries for examples.

Templar ConstructionTechnique Reference
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