-----Sketch Examples
Introduction
Here are three models that used some of the techniques explained in the sketch tutorial.
Templar

This is a dark templar designed by Alex Abdoulaev. It represents a the complete process of a sketch to 3D conversion including several modelling and texturing techniques.
Most of the elements in this model are explained by the Templar Creation Procedure.


Woman III

This is a simple example that extracts the simplest underlying shapes from the sketch. The tutorial explains how to make all these shapes, in particular the limbs, torso and hands. It might be a good idea to practice on a sketch like this to try the basic techniques.


Robot

This model was designed extensively in a series of sketches. The first in the series is shown here. Unfortunately time does not permit a full explanation of the modelling of this object but hopefully you will be able to apply the most general methods in the tutorial to help build models like this.



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