-----Texture Shapes


Overview

This will describe how to make complex 2D shapes with ease. This technique assumes knowledge and understanding of the front-mapping technique so it is a good idea to read that before trying this.
Here I explain the creation of a Plume of Feathers.

Technique Instructions

Make Image Maps

We will need transparency and bump maps.

Create a Plane

See plane-primitive and make a 1*1 sectioned plane.

Apply Image Maps

Apply the transparency-image as Transparency and Specular Image-maps.
The application as a specular map is important to avoid a specular highlight on a bit of the plane that 'isn't there'.

Apply the bump map to taste.


Templar ConstructionTechnique Reference
Main Pagesketch tutorial