-----Basic-distort-tool


Overview

When you have to move a few points it is sometimes easier to use Basic-distort-tool rather than edit-points.
The distort tool smoothly manipulates points. Here it is used to create an arm-guard.
See also advanced-distort-tool.

Technique instuctions

Get some Points

Start with a primitive. I used 'Cone:12-circle,6-vertical,stagger points OFF'.

Add a simple Deform(distort) Tool

Objects/New/Deform Tool
Set '3 X sections'
Set '1 Y section'
Set '1 Z section'

Carefully Scale Deform Tool

When scaling the deform tool you must always be sure to scale the axes at the same time as the object.
This is because the axes define the initial shape of the object.
So for example to scale the deform tool in the z-axis use:
s
Z
l
[scale it to fit]
SPACE

Roughly edit the Deform Tool

Use edit-points to shape the Deform Tool

Apply the Deform Tool

Functions/Deform Tool
Select your deform tool

OK

This looks real bad so we use edit-points to fix it a bit.

Fixing and Texturing

Use edit-points on the deformed object.

Apply textures to suit your taste.


Templar ConstructionTechnique Reference
Main Pagesketch tutorial