object properties - measurements

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object properties - measurements

Postby MrMajorThorburn » Sun Apr 29, 2018 10:37 am

If I create an object or select one I see the properties of the object.
If I want to adjust its size I use the slider.
If I want to create another object which is exactly half that objects size It seems to me that I can only do the sizing by eye.
Is there some way I can view measurements of the object I select so I can achieve the accuracy I am looking for?
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Re: object properties - measurements

Postby Simon » Sun Apr 29, 2018 1:24 pm

Accurate transforms are on the todo list for 4.0, however you can right click on any slider and type in an exact value for the primitives.
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Re: object properties - measurements

Postby MrMajorThorburn » Mon Apr 30, 2018 1:05 pm

Simon, thanks for that. I can see how to use that now.
If I wanted to centre two spheres in the exact same centre how would I do that?
I am asking as I don't seem to be able to see the location of the object in the 3d space its drawn in.
Is there an option I have not enabled?
MrMajorThorburn
 
Posts: 22
Joined: Fri Jun 16, 2017 1:04 pm
Location: Woking, Surrey, UK.

Re: object properties - measurements

Postby Simon » Mon Apr 30, 2018 10:38 pm

Also not an option in this version (more exact transforms and are due in 4.0)

The closest you would get in 3.0 is to enable the grid, use the 4 viewport setup and manually centre them in the front and left viewports. This will give you sub-pixel accuracy if you zoom in a little.

If you don't mind where the spheres are so long as they are centred on each other, create a copy of one sphere and then scale it up or down a bit.
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Re: object properties - measurements

Postby MrMajorThorburn » Tue May 01, 2018 7:56 am

Simon, ok. thanks. had not though about using copy/paste.
I have done that successfully.
At the moment I am trying to achieve my aim using subtraction sculpting as I believe I am not able to reach the aim using additional building.
That is because I need to position the added items accurately central to the initial object. Looking forward to v 4 for that.
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