| View previous topic :: View next topic |
| Author |
Message |
Simon C.E.O.
Joined: 01 Dec 2004 Posts: 907 Location: Kingston Upon Thames, U.K.
|
Posted: Tue Mar 30, 2010 7:43 pm Post subject: Sculpted Prims in Curvy 3D (For Second Life) |
|
|
You can easily make Sculpties in Curvy - in fact Curvy modelling is so similar to Sculptie modelling that you can just draw a line and export the result immediately without having to touch UVs or export settings or plugins!
It is really very simple! Just draw, sculpt and save.
Torley Linden checking out Curvy 3D in Second Life
Video of sculpting for Second Life
Here are some more examples of Sculpted Prims made in Curvy, with most now selling on xstreetsl
There is more info on Curvy 3D here
Last edited by Simon on Tue Aug 10, 2010 11:46 pm; edited 8 times in total |
|
| Back to top |
|
 |
Demona
Joined: 01 Apr 2010 Posts: 6
|
Posted: Thu Apr 01, 2010 10:38 am Post subject: Making Sculpites In Curvy 3D for Second Life |
|
|
| Quote: | You can easily make Sculpties in Curvy - in fact Curvy modelling is so similar to Sculptie modelling that you can just draw a line and export the result immediately without having to touch UVs or export settings or plugins!
|
Hello,
When I try to export the file, the only available options I see are obj. 3DS and DirectX. Of course these don't work in Second Life as a sculpty unless converted to a suitable format. If I don't need a plugin or other settings, what am I missing?
Thanks |
|
| Back to top |
|
 |
sculptor

Joined: 30 Mar 2009 Posts: 470 Location: uk
|
Posted: Thu Apr 01, 2010 2:39 pm Post subject: |
|
|
the latest beta has sculptie mode under the edit menu
only when this is enabled does the sculptie save format become available |
|
| Back to top |
|
 |
Simon C.E.O.
Joined: 01 Dec 2004 Posts: 907 Location: Kingston Upon Thames, U.K.
|
Posted: Thu Apr 01, 2010 7:13 pm Post subject: |
|
|
Welcome to Curvy Demona, I hope you will have lots of fun with the Sculpties - just remember to turn on Sculptie mode in the edit menu of the 2.0 Beta.
I have sent you the Beta - I think my initial Beta invite in response to the Curvy 1.5 sale got lost in gmail somewhere. |
|
| Back to top |
|
 |
Demona
Joined: 01 Apr 2010 Posts: 6
|
Posted: Fri Apr 02, 2010 1:16 pm Post subject: |
|
|
Thanks Simon,
I received the beta version and I have to say I'm very excited about the results sofar!
This seems a lot easier for me than other programs I've used over the last two years.
Here is a snapshot taken from SecondLife of my first object. Just a rough test of course.
Regards,
Demona
 |
|
| Back to top |
|
 |
jikito
Joined: 27 Mar 2010 Posts: 2
|
Posted: Sat Apr 03, 2010 7:19 pm Post subject: |
|
|
ohh wow! SL users already!
Hi guys Im jikito! er aka Jorie Muircastle in SL...
Pleasure meeting you! |
|
| Back to top |
|
 |
Simon C.E.O.
Joined: 01 Dec 2004 Posts: 907 Location: Kingston Upon Thames, U.K.
|
Posted: Sat Apr 03, 2010 9:22 pm Post subject: |
|
|
That is a pretty flower, plenty of detail for a sculptie too - I am happy how fast SL users learn Curvy, I think it uses a similar way of thinking about a sculpt  |
|
| Back to top |
|
 |
Venkman
Joined: 29 Jun 2010 Posts: 1 Location: Minneapolis
|
Posted: Wed Jun 30, 2010 9:13 pm Post subject: sculpties |
|
|
I'm excited to find this program and this site. I've been wanting to get into sculpties for awhile now but found other program learning curves daunting.
I'm just now practicing on the demo version. Finding the forum and some folks from Second Life here has given me inspiration.
Thanks  |
|
| Back to top |
|
 |
Simon C.E.O.
Joined: 01 Dec 2004 Posts: 907 Location: Kingston Upon Thames, U.K.
|
|
| Back to top |
|
 |
|