Venetion Console

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Venetion Console

Postby flow4m » Tue Apr 08, 2014 2:46 am

This is a project I am finishing up on. I made many of the elements in raster and imported them through [Inflate Image]. The mermaid legs were done using the [Create Line] tool. The body was imported as an OBJ, Chopped up and [Cap Holes] so that I could position the arms easily. The arms were then welded back together and smoothed. The hair was sculpted in blender.

I found the masking tools [Angle] [Distance] [Angle, Distance] and [Limit] to be very good. I used them to select some of the flat objects and twist and raise or lower things and they work very well.

I plan on using this design to slice up and run in my cnc machine.

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Postby mykyl » Tue Apr 08, 2014 9:42 am

That is fantastic.
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Postby sculptor » Wed Apr 09, 2014 1:46 am

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Postby Simon » Wed Apr 09, 2014 10:14 am

Brilliant detailed design!
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