Primitive machine (Curvy3D 3 beta)

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Primitive machine (Curvy3D 3 beta)

Postby Markku » Wed May 15, 2013 11:01 am

Image

I imported some primitives (cylinder and box as OBJs) and played with Curvy's tools. Probably everything could be done inside Curvy, but this is faster and more fun. I think couple of basic primitives for Curvy3D could be a good idea? With sensible scaling options.
Markku
 
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Postby Simon » Wed May 15, 2013 11:37 am

I like the shape of that mixer, shadows set it off nicely too.

Box/Cylinder/Sphere with scaling handles are on my ToDo list for the beta :)
Simon
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Postby Markku » Wed May 15, 2013 12:06 pm

Simon wrote:Box/Cylinder/Sphere with scaling handles are on my ToDo list for the beta :)


Can't wait! :D
Markku
 
Posts: 144
Joined: Tue Nov 22, 2011 7:12 pm
Location: Finland


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