Bandit - Model Painting

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Bandit - Model Painting

Postby Simon » Mon May 24, 2010 12:57 pm

I did the main texture painting for this lo-poly bandit in Curvy, and touched it up in Painter.

<<Ambient occlusion map was made with the Beta version of Curvy>>

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Postby Simon » Mon May 24, 2010 8:46 pm

The Bandit in action:

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Postby sculptor » Thu May 27, 2010 11:52 pm

another cool figure
i would love to see a little movie of these in action :)
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Postby Mr.Nemo » Fri May 28, 2010 12:43 am

That is pretty impressive Simon. I myself am working on a character. I am modeling Snow from FF13 for a contest. The contest is being held on http://www.sc2mapster.com . Grand Prize is StarCraft 2 Collectors edition + $100 + 1 year subscription to Curse.com

Here is what I have to go by.
http://blog.fpnyc.com/wp-content/upload ... liers1.png
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Postby Simon » Fri May 28, 2010 10:14 pm

sculptor: I will post a movie at some point :) The animation is quite rough and the AI is only a first pass at the moment.

Mr.Nemo: Wow - that is a high standard to reach, the FF13 characters must have taken a very long time to create, they look fantastic.
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