Second Life Modelling a Car - Work in Progess

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Second Life Modelling a Car - Work in Progess

Postby Simon » Tue May 11, 2010 4:57 pm

Having an interesting time trying to make a car for Second Life in Curvy. Each prim has a fairly low poly count so I am cutting it up into lots of small bits.

I used Inflate to make the ends of the car, and simple lathes (tall, thin 4 line lathes) to make the doors and side.

The hubcaps are a lathe with a painted Curvy map to add the detail.


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Postby speedy » Wed May 12, 2010 11:49 am

Thats looking very nice simon
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