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Second Life Modelling a Car - Work in Progess

Posted: Tue May 11, 2010 4:57 pm
by Simon
Having an interesting time trying to make a car for Second Life in Curvy. Each prim has a fairly low poly count so I am cutting it up into lots of small bits.

I used Inflate to make the ends of the car, and simple lathes (tall, thin 4 line lathes) to make the doors and side.

The hubcaps are a lathe with a painted Curvy map to add the detail.

Image

Image

Posted: Wed May 12, 2010 11:49 am
by speedy
Thats looking very nice simon