Video Examples from Curvy 3D 3.0

Discussion and updates on Curvy 3D Beta development.

Video Examples from Curvy 3D 3.0

Postby Simon » Thu Jul 11, 2013 2:20 pm

Last edited by Simon on Mon Jul 29, 2013 5:29 pm, edited 3 times in total.
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Postby Simon » Thu Jul 18, 2013 12:28 pm

A couple of new videos looking at the Curve and Mesh menus

Curve Editing Demo
Mesh Editing Examples
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Thank you!

Postby drawsattention » Mon Jul 22, 2013 4:55 pm

Learned quite a bit today! Thanks for the tutorials! :)
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How do you take the mask off?

Postby drawsattention » Mon Jul 22, 2013 4:58 pm

I see in the tutorials that you got out of the mask without clicking anything. Is there a shortcut key?
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Postby Simon » Tue Jul 23, 2013 7:35 am

Pressing SPACE will deselect the current selection - be it a mask, curve, or whole object.
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Postby drawsattention » Wed Jul 24, 2013 8:51 pm

OK, thanks!
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Postby mykyl » Mon Jul 29, 2013 11:48 am

Seeing these is making me wish I still had a windows pc Simon. Looks fantastic.

It still surprises me most folks just don't see the power in building up models from little self made primitives like Curvy has.

Mike
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Postby Simon » Mon Jul 29, 2013 2:41 pm

I hope you get a PC too one day - or get Wine working!
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Postby Simon » Mon Jul 29, 2013 5:30 pm

Here are some more basemesh sketching examples - this time taken from my sci-fi man model.

Sketching Basemesh Parts - a Curvy 3D 3.0 Workshop
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Postby mykyl » Mon Jul 29, 2013 5:45 pm

Simon wrote:I hope you get a PC too one day - or get Wine working!


I have tried an app called winonx which is basically wine in a neater package. However the registration box does not show up to enter details. Just see a blank screen. I will continue to try.

In the meantime I am running it fine just now in Bootcamp. Will tell you how I get on later.

Mike
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Postby Simon » Mon Jul 29, 2013 8:15 pm

That's the first I heard of Boot Camp, it looks promising :)
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Postby mykyl » Mon Jul 29, 2013 11:32 pm

Simon wrote:That's the first I heard of Boot Camp, it looks promising :)


Its a part of OSX that allows you to set up a partition on the mac to run a native copy of windows. The problem is I have to reboot to get to windows so have no access at that point to my other osx based apps.

However for checking out the amazing job you have done so far it is perfectly fine.

Mike
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Postby mykyl » Tue Jul 30, 2013 11:12 am

Looking forward to testing curvy parts in zbrushes zremesher to retopologise the models.

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