Curvy Mac OSX Beta - Coming Soon
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- C.E.O.
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Curvy Mac OSX Beta - Coming Soon
The Beta test will reopen when Curvy takes it's first steps on Mac - hopefully not too long now
Curvy on Mac
Curvy on Mac
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- C.E.O.
- Posts: 2576
- Joined: Wed Dec 01, 2004 8:13 am
- Location: Kingston Upon Thames, U.K.
- Contact:
I had a bit of a breakthrough on this this week. After struggling getting all the mac UI working I've decided to just use hand rolled OpenGL UI for almost all of the interface, and only dip into OSX UI for the file open/save dialogs.
In any case this development brings a proper, fully functional Mac OSX Beta much closer (I've also fixed the Merge crash bug).
In any case this development brings a proper, fully functional Mac OSX Beta much closer (I've also fixed the Merge crash bug).
I'm a long-time Mac and Windows user and developer and I do a lot of 3d work. I've been hoping for a Mac version of Curvy3D for some time, and I'm glad to see that you seem to be getting close.
If you're after Mac beta testers...
(I'm sorry to hear you found dealing with Cocoa dialogs so frustrating you rolled your own in OpenGL, but I can commiserate. It would be nice if one day Apple released tools that were as nice for developers as their software is for end-users.)
If you're after Mac beta testers...
(I'm sorry to hear you found dealing with Cocoa dialogs so frustrating you rolled your own in OpenGL, but I can commiserate. It would be nice if one day Apple released tools that were as nice for developers as their software is for end-users.)
Curvy on Mac
I need it to be on a mac os x 10.5.8 and powerPC chip based or I cant use it.
well god Bless You
like 3D-coat says " we don't support that technology " likewise sculptris (now pixologic's baby, etc.