Curvy Mac OSX Beta - Coming Soon

Discussion and updates on Curvy 3D Beta development.
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Simon
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Curvy Mac OSX Beta - Coming Soon

Post by Simon »

The Beta test will reopen when Curvy takes it's first steps on Mac - hopefully not too long now :)

Curvy on Mac
mykyl
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Post by mykyl »

Excellent news Simon.

Cheers

Mike R
Simon
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Post by Simon »

I had a bit of a breakthrough on this this week. After struggling getting all the mac UI working I've decided to just use hand rolled OpenGL UI for almost all of the interface, and only dip into OSX UI for the file open/save dialogs.

In any case this development brings a proper, fully functional Mac OSX Beta much closer (I've also fixed the Merge crash bug).
mykyl
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Post by mykyl »

Always good news Simon.

Cheers

Mike R
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Post by podperson »

I'm a long-time Mac and Windows user and developer and I do a lot of 3d work. I've been hoping for a Mac version of Curvy3D for some time, and I'm glad to see that you seem to be getting close.

If you're after Mac beta testers...

(I'm sorry to hear you found dealing with Cocoa dialogs so frustrating you rolled your own in OpenGL, but I can commiserate. It would be nice if one day Apple released tools that were as nice for developers as their software is for end-users.)
Simon
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Post by Simon »

Thanks podperson :) I'll add you to the beta list.
reidh
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Curvy on Mac

Post by reidh »

I need it to be on a mac os x 10.5.8 and powerPC chip based or I cant use it.
Simon
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Post by Simon »

I'm aiming at pretty basic entry requirements on the Mac. 10.5 should work fine.
reidh
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well god Bless You

Post by reidh »

like 3D-coat says " we don't support that technology " likewise sculptris (now pixologic's baby, etc.
Simon
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Post by Simon »

I don't have a PPC to actually test on so we'll probably find out if it works when the beta is available (should be soon!). I'm developing in OSX 10.4 so hopefully I'm not doing anything incompatible.
reidh
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yeah

Post by reidh »

heres hoping. Thank you
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