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Head Studies - Curvy 3D 4.0

PostPosted: Wed Jun 12, 2019 5:52 pm
by Simon
I used a different workflow that usual for these heads. I loaded up some front+side references of a generic head to make a rough head shaped sculpt. Then I switched to reference images of the characters I wanted to make and warped and sculpted the rough head into two different new heads.

Doing a mesh reduction and polish helped prepare the rough head for further sculpting.

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Using the male head as a base mesh I sculpted this woman's head.

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Re: Head Studies - Curvy 3D 4.0

PostPosted: Wed Jun 12, 2019 8:26 pm
by Simon
It's interesting to see the different proportions on a female head. This sculpt was made from the male head. I used the selection brush and smooth selection to grab large parts of the mesh to rotate and scale into place. Then lots of smooth and polish.

I tried making separate eyelids on this one too - made from Loft objects. I need to work on my eyes more!

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