Game Art & Level Design

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Game Art & Level Design

Postby Simon » Sat Mar 23, 2019 7:35 pm

These are some game screens from a new PC game. They use a variety of software for the different models. The main contribution in Curvy was the landscape & rocks and the layout and organisation of all the bits in the scene. The result is many millions of polies - but with no slow down in Curvy as I put the scene together.

The new Dynamic Resolution Stamp Tool was very helpful in making the rocky shapes and cracks.

Image

Image
Simon
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Re: Game Art & Level Design

Postby granada » Mon Mar 25, 2019 3:00 pm

Those are great looking scenes

Dave
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