Venetion Console

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flow4m
Posts: 7
Joined: Thu Mar 06, 2014 3:46 am

Venetion Console

Post by flow4m »

This is a project I am finishing up on. I made many of the elements in raster and imported them through [Inflate Image]. The mermaid legs were done using the [Create Line] tool. The body was imported as an OBJ, Chopped up and [Cap Holes] so that I could position the arms easily. The arms were then welded back together and smoothed. The hair was sculpted in blender.

I found the masking tools [Angle] [Distance] [Angle, Distance] and [Limit] to be very good. I used them to select some of the flat objects and twist and raise or lower things and they work very well.

I plan on using this design to slice up and run in my cnc machine.

Image
mykyl
Curvy3D Professional
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Joined: Tue Nov 30, 2004 7:48 pm
Location: Scotland

Post by mykyl »

That is fantastic.
sculptor
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Location: uk

Post by sculptor »

lovely
Simon
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Location: Kingston Upon Thames, U.K.
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Post by Simon »

Brilliant detailed design!
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