Arcane Figure (Curvy 3D 3.0)

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Arcane Figure (Curvy 3D 3.0)

Postby Simon » Mon Jul 22, 2013 1:00 pm

This is a head sketch in Curvy 3D 3.0. The face was made using adaptive resolution sculpting, and the cowel was made from a Loft object with added depth to give it thickness.

I also used ambient occlusion and realtime shadows.

Image
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Postby sculptor » Wed Jul 24, 2013 7:05 am

love the green/brown colour/texture on this one

did you thicken the cowl by copy-move-stitch method ?
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Postby Simon » Thu Jul 25, 2013 11:07 am

The Loft object now has a Depth slider in its Object Properties, so I just used that slider to thicken the object.

(Under the hood the program does use a varient of "copy-move-stitch" but with some extra work to add a bevel to the extrusion)
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Postby sculptor » Fri Jul 26, 2013 12:42 am

:lol: glad you told me that
i had missed spotting the slider

was one of my pet wishes to have a 'thick' loft function


edit: just had a go with it and its absolutely brilliant, it adds almost an extra application
giving small smooth meshes, it will be great for things like motorcycle fairings etc etc etc
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