Scoutship (Curvy3D 3 beta)

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Scoutship (Curvy3D 3 beta)

Postby Markku » Fri May 17, 2013 8:22 pm


Just playing with different forms.
Posts: 144
Joined: Tue Nov 22, 2011 7:12 pm
Location: Finland

Postby Simon » Fri May 17, 2013 11:40 pm

That's a good design. Clean, well proportioned shapes too.

You could use the Mask by Distance tool on the tip of the tail fin, and scale it down in the x-axis to taper it off a bit.
Posts: 2063
Joined: Wed Dec 01, 2004 8:13 am
Location: Kingston Upon Thames, U.K.

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