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Primitive machine (Curvy3D 3 beta)

PostPosted: Wed May 15, 2013 11:01 am
by Markku
Image

I imported some primitives (cylinder and box as OBJs) and played with Curvy's tools. Probably everything could be done inside Curvy, but this is faster and more fun. I think couple of basic primitives for Curvy3D could be a good idea? With sensible scaling options.

PostPosted: Wed May 15, 2013 11:37 am
by Simon
I like the shape of that mixer, shadows set it off nicely too.

Box/Cylinder/Sphere with scaling handles are on my ToDo list for the beta :)

PostPosted: Wed May 15, 2013 12:06 pm
by Markku
Simon wrote:Box/Cylinder/Sphere with scaling handles are on my ToDo list for the beta :)


Can't wait! :D