Primitive machine (Curvy3D 3 beta)
Posted: Wed May 15, 2013 11:01 am
I imported some primitives (cylinder and box as OBJs) and played with Curvy's tools. Probably everything could be done inside Curvy, but this is faster and more fun. I think couple of basic primitives for Curvy3D could be a good idea? With sensible scaling options.