CD album cover

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sculptor
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Joined: Mon Mar 30, 2009 1:52 am
Location: uk

CD album cover

Post by sculptor »

subtitle - chain reaction
Image
Edit : updated chains

had great fun making this one
buildings - curvy lathe then curvy's clever mapping system(2 mins )
chain - inflate then used curvy's superb manipulation. (10 mins)
reused an old curvy 1.5 warp mesh for the alien.( the right expression) :)

shorter render( bryce 5.5) (don't need a lot of detail for a cd)
(consulted some bryce expertise for the lighting)
Last edited by sculptor on Sat Mar 31, 2012 10:31 pm, edited 2 times in total.
Simon
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Post by Simon »

I love the buildings and the overall look. The repeated hollow cubic cavities look really distinctive.

Could the chain be shinier to make it stand out?
bigH
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Post by bigH »

fun one
sculptor
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swan fake

Post by sculptor »

Image


Image


an exercise in using patterns for curvy maps

question - the colours are nice bright and pure in curvy.
but after taking a screenshot or saving an image. They have dulled and then i have to do a tone curve on them in a paint program to brighten them up again.

Anybody know - Is there a way i can set xp to the same colour system as curvy uses ?
Mr.Nemo
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Post by Mr.Nemo »

Have you tried a around-about? Upping the contrast/brightness in a 2d app then putting it in Curvy. Then when you export, it will look more close to what you want.
C is missing : Scream's pain of Clicking dost my Keyboard a Thinkin'. I need a new Laptop.
Simon
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Post by Simon »

I know my ATI card has separate gamma/colour settings for 3D and normal 2D applications - so it is possible they are setup differently?

I like the new chains, I thought you had carefully linked up some Curvy Lines, but Image Inflate makes sense!

I love the pattern objects, the mixture of smoohtly rounded object and square patterns is very satisfying.
sculptor
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Location: uk

The Pool

Post by sculptor »

Image

just a lathe and a curvy map (a single texture used at two different resolutions)
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