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Running Horse

Posted: Sun Dec 20, 2009 8:05 pm
by Simon

Posted: Mon Dec 21, 2009 1:21 am
by sculptor
8) very impressive
and you did that very quick :shock: :D

Posted: Mon Dec 21, 2009 10:28 am
by Simon
Yeah, it would have taken days without that Curvy + Meshlab magic!

The animation itself was made in another program I wrote to help with making games - it is optimised as a character rigger/animator, very fast to use but not so user-friendly as Curvy ;)