Border Guard

Show us your Curvy art here
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Simon
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Border Guard

Post by Simon »

I painted this little guy in Curvy 2, he has colour, specular and bump maps painted up (roughed out!) and he was posed using Curvy 2.0 bones.

I am going to touch up the texture map, and see if I can get him running around in my game engine - which is why he is lo-poly.

Here is a timelapse video of painting soldier.

Image

Image
Last edited by Simon on Sat Dec 12, 2009 10:43 pm, edited 4 times in total.
bigH
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Post by bigH »

8) looking dude - should look great in your game
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Post by Vanrailey »

Just awesome!!!
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Post by sculptor »

Great little character. 8)

i would really be interested in how you arrange the texture images
for a figure like this :?:

Do you just use one image and one mesh ?
Simon
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Post by Simon »

Thanks :)

I've posted a timelapse video of painting soldier.

All the texturemap for the guy is on one image, and the gun texture is a different image. I have a different tool to actually create lo-poly models and unwrap their UV coordinates (It is not user friendly but suits my needs - a long way from being added into Curvy!).
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Post by sculptor »

Thanks for the info.
I must get into the habit of doing more preliminary sketches it helps so much when painting the model.
Curvy has very good paint tools. :D
Mr.Nemo
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Post by Mr.Nemo »

Wow. That's cool. Ah, so you're trying to eventually implement some rudimentary low poly manipulation? I could see how it could be useful for sure.
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Simon
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Post by Simon »

I've got lo-poly working in a simple way - but there are so many really good poly modelling programs out there it seems a bit silly to compete when I could be focussing on things Curvy does differently.
Mr.Nemo
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Post by Mr.Nemo »

Right. I personally do not need another low poly program. To see it in a program such as Curvy, seems to tedious or not what the program is designed for. Maybe SOME small manipulation but not a main feature. Perhaps just enough to correct small mesh issues and what not.
C is missing : Scream's pain of Clicking dost my Keyboard a Thinkin'. I need a new Laptop.
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Post by sculptor »

Thanks for posting this little guy and the video.
Curvy can be used to do so many things and little game characters are one of the things that i do.
It has encouraged me to spend a little more time with the paint tools as you have shown that even a low poly model can be very effective if painted. 8)
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Post by granada »

He looks realy cool for a low poly model,nice one simon :D .

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