playing with curvy beta
I think i need some more practice with highlights and texturing
Traditional sculpture (Cardinal John Henry Newman)
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- Curvy3D Professional
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You can paint your own lighting, just start with a square image 256 or 512 in size and imagine shading a big ball that fills the square up to the edges.
Then right click on one of the Curvy Lights to choose your new image to use as lighting.
This way you can adjust backlighting, highlights, and coloured lighting just by painting a lightmap.
Then right click on one of the Curvy Lights to choose your new image to use as lighting.
This way you can adjust backlighting, highlights, and coloured lighting just by painting a lightmap.
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- C.E.O.
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For example...
viewtopic.php?t=1805
To get the strong highlight on the top of the picture in this thread, I painted a white arc in the lightmap I used for the highlight like this:
viewtopic.php?t=1805
To get the strong highlight on the top of the picture in this thread, I painted a white arc in the lightmap I used for the highlight like this: