Traditional sculpture (Cardinal John Henry Newman)

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Traditional sculpture (Cardinal John Henry Newman)

Postby sculptor » Wed Jun 03, 2009 2:17 am

playing with curvy beta
I think i need some more practice with highlights and texturing :oops:

Image
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Postby bigH » Wed Jun 03, 2009 5:07 am

good work
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Postby Mr.Nemo » Wed Jun 03, 2009 11:42 am

Not bad at all. Great rough for and if you bring it into say, ZBrush or Mudbox. If not, still has great potential.
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Postby sculptor » Mon Jul 27, 2009 12:47 am

Image
direct from beta

starting to improve head textures
but still having problems with lighting
any tips for curvy lighting would be appreciated :)
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Postby Simon » Tue Aug 04, 2009 8:18 pm

You can paint your own lighting, just start with a square image 256 or 512 in size and imagine shading a big ball that fills the square up to the edges.

Then right click on one of the Curvy Lights to choose your new image to use as lighting.

This way you can adjust backlighting, highlights, and coloured lighting just by painting a lightmap.
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Postby sculptor » Wed Aug 05, 2009 2:39 am

Thanks for info Simon.
Not quite sure what you mean by backlighting, could you
expand on that a bit ? :?
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Postby granada » Wed Aug 05, 2009 4:38 pm

Just love the sad look in the eyes :cry: .
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Postby Simon » Wed Aug 05, 2009 8:58 pm

For example...
http://www.curvy3d.com/forum/viewtopic.php?t=1805

To get the strong highlight on the top of the picture in this thread, I painted a white arc in the lightmap I used for the highlight like this:

Image
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Postby sculptor » Thu Aug 06, 2009 8:12 am

Thanks, I starting to get it now :roll:
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Postby sculptor » Thu Aug 06, 2009 9:54 am

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