RPG Inventory Icons - Curvy 3D 4.0

Show us your Curvy art here

RPG Inventory Icons - Curvy 3D 4.0

Postby Simon » Thu May 16, 2019 10:28 pm

I find sculpting much easier and more accurate than drawing or painting, so I used Curvy to make a set of inventory icons for a Sci-fi RPG game.

The vast majority of the work here is Slabs, with a Cubes and Cylinders. Sometimes Lines and Lathes. There is very little sculpting with brushes - just a bit here and there to add a natural look. When I needed to make more complex shapes I tended to use Curvy Maps (displacement) and Voxel Intersection (Booleans). When I get really stuck I use a Loft with thickness - Helpful for shapes that bend in more than one direction at once.

Image

And a few of my favorites zoomed in:

Image
Simon
C.E.O.
 
Posts: 2109
Joined: Wed Dec 01, 2004 8:13 am
Location: Kingston Upon Thames, U.K.

Re: RPG Inventory Icons - Curvy 3D 4.0

Postby moogaloonie » Tue Dec 31, 2019 12:48 am

This should be one of the first images a visitor to http://www.curvy3d.com sees, IMHO.
Any estimate of the total time spent making all of these items?
moogaloonie
 
Posts: 8
Joined: Wed Apr 14, 2010 7:26 pm
Location: Morgantown, WV

Re: RPG Inventory Icons - Curvy 3D 4.0

Postby Simon » Tue Dec 31, 2019 8:36 pm

About 2 days, I worked through them in large batches reusing materials and sometimes shapes too (eg: similar bottles)
Simon
C.E.O.
 
Posts: 2109
Joined: Wed Dec 01, 2004 8:13 am
Location: Kingston Upon Thames, U.K.


Return to Gallery

Who is online

Users browsing this forum: No registered users and 4 guests

cron