Tricks with lofts
Posted: Sun Dec 28, 2014 2:32 am
By placing an image on a curvy shaped loft and using an alpha channel( i used pd_particles to draw the image)
we can use 2d painting to get very quick renders in a 3d world (i used bryce)
rendered with blended transparency using alpha channel
how the loft was used
we can use 2d painting to get very quick renders in a 3d world (i used bryce)
rendered with blended transparency using alpha channel
how the loft was used