Aartform Curvy 3D

Widgit Move Tool

This tool lets you modify a curve or mesh in a very controlled manner.

When you are editing a curve you can use LMB+Shift to choose the widgit move tool.
To use Widgit Move on a mesh you must first convert the object to a mesh using "Object Menu/Convert to Mesh" or 'K' on the keyboard. Then select the Widgit Move tool from the Tools Panel.

Using Widgit Move on a Curve

Select a curve by dragging with the RMB. It will turn yellow when selected.
Select the widgit move tool from the Tools Panel, or press "D" to select the Curve Drawing tool type, then hold Shift to access the widgit move tool.

The cursor should change to this:

Now hold the LMB down on part of the curve. You will notice the curve turns yellow under the cursor, and turns to red further from the cursor. I have exaggerated this in the image!
Drag mouse around, keeping the button held down. You will see the curve follow your cursor.

Try dragging a different part of the curve. The the yellow parts of the curve follow your cursor, the red parts remain close to their original positions.

Using Widgit Move on a Mesh

Select a mesh by dragging with the RMB. Its vertices or curves will turn yellow when selected.
If the object has curves, press 'K' or "Object Menu/Convert to Mesh" to turn it into a mesh.
Select the widgit move tool from the Tools Panel

The cursor should change to this:

Now hold the LMB down on part of the mesh. You will notice the mesh turns yellow under the cursor, and turns to red further from the cursor.
Drag mouse around, keeping the button held down. You will see the mesh follow your cursor.

Try dragging a different part of the mesh. The the yellow parts of the curve follow your cursor, the red parts remain close to their original positions.

Widgit Move Controls

You can adjust the shape and area of effect of the widgit tool on the Widgit Move Panel.

Try dragging on the shape and scale controls to change the area and falloff of the effect.

This examples was made from a simple tube, with Widgit Move scale of 15% and various shapes. Notice how the shape that the mesh drags out is the same as the shape in tool settings.
Unlike Curvy Maps, you can distort the mesh in any direction and make overhangs and complex shapes. If the mesh gets a bit rough press 'S' to smooth it down. Here is the shape from above after some more Widgit Move editing.